![]() ![]()
She has documented it all and very honestly included the warning that using these packages means you have to trust her not to have slipped in some malware or something. Fortunately, Christi Scarborough has compiled the necessary gstreamer 1.0 packages for the Raspberry Pi and provided them as debian packages. Unfortunately Raspbian currently still comes with gstreamer 0.10. Henner Zeller has made the gmrender-resurrect UPnP renderer and it is known to work best with gstreamer 1.0. #Gmediarender audiosink audiodevice update#$ uname -a Linux raspberrypi 3.12.19+ #681 PREEMPT Fri May 9 16:36: armv6l GNU/Linux $ /opt/vc/bin/vcgencmd version 16:52:52 Copyright (c) 2012 Broadcom version c8ed097f7c23249e702bea3ed6b5720136ba00e4 (tainted) (release)'' $ sudo apt-get update $ sudo apt-get upgrade Installing gstreamer 1.0 Once it has rebooted, log in again check the new status and upgrade all the installed packages: #Gmediarender audiosink audiodevice install#$ uname -a Linux raspberrypi 3.10.25+ #622 PREEMPT Fri Jan 3 18:41: armv6l GNU/Linux $ sudo raspi-config $ sudo apt-get install rpi-update $ sudo shutdown -r now These following commands also show the before and after versions in case that is useful for people: Once the Raspberry Pi is up and running and on the network, log in (user: “pi”, password “raspberry”), run the first-time configuration command and then update to the very latest firmware. This post merely updates the instructions for installing gmediarender and includes some info on using a USB sound card.= Setting up a Raspberry Pi to be a UPnP media renderer =Īs usual I started from the latest Raspbian distribution () which needs a 4GB SDCard card apparently. #Gmediarender audiosink audiodevice how to#My previous post explains lots more about how the system as a whole works, how to test it and how you control the music. I needed a new Raspberry Pi UPnP renderer to be attached to an amplifier and speakers. Each time it gets simpler as the Raspberry Pi eco-system evolves. I have blogged on this topic two times previously ( here and here). ![]() I’ve just written some instructions to show how to do it. #Gmediarender audiosink audiodevice software#This is all achieved with free software and open standards. If you have multiple Raspberry Pis you can put one in each room and choose which one to play the music with. #Gmediarender audiosink audiodevice android#If there’s more than one Android phone in your household you can have them all synchronised, showing the same playlist and controlling the same music. The music can come from MP3s on your phone, from files on your server, files “in the cloud” or from internet radio stations. Enable with -logfile= (e.g.A music system with a Raspberry Pi plugged in to an amplifier playing music that you choose with your mobile phone. The command & the output are ~ $ sudo gmediarender -gstout-audiosink=alsasink -gstout-audiod evice=plughw:1,0 ![]() I'm using a usb sound card & I can use it with airpi I doubt the gmediarender docs are wrong, so I'm curious why this works, and how it's spossed to actually work. I set gmediarender's ALSA_DEVICE to "plughw:1,0", despite that this is seen nowhere in aplay -L, and it worked. Somehow I need to get from 'plughw1:0' to 'sysdefault', and I just can't figure out the mapping.Īny help greatly appreciated, especially if it clears some of the mist away from ALSA device names. Is PA required for Gmediarenderer? The docs don't say so. Trust me, I've Googled this, and found nothing that didn't assume PulseAudio. Nothing works and I've run out of permutations. I've tried setting ALSA_DEVICE to 'sysdefault:CARD=Headset', 'iec958', 'headset', 'front'. # gmediarenderer will use that ALSA device to play audio.ĭiscard all samples (playback) or generate zero samples (capture)Ĥ.0 Surround output to Front and Rear speakersĤ.1 Surround output to Front, Rear and Subwoofer speakersĥ.0 Surround output to Front, Center and Rear speakersĥ.1 Surround output to Front, Center, Rear and Subwoofer speakersħ.1 Surround output to Front, Center, Side, Rear and Woofer speakers # If you explicitly choose a specific ALSA device here (find them with 'aplay -L'), then Gmediarenderer seems to want an 'ALSA_DEVICE', which defaults to "sysdefault" (again works fine on the 3.5mm audio out), but I'd like it to send audio to the DAC. The Logitech DAC works fine, via aplay -D plughw:1,0 /usr/share/sounds/alsa/Front_Center.wavģ. Gmediarenderer is installed and working, on the 3.5mm audio outĢ. I'm using BubbleUpnp on an android tablet as my control point, but that's probably not relevant.ġ. I want to use Gmediarenderer with my new Logitech USB DAC, without using PulseAudio, if possible. ![]() After several hours, I'm asking for help. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |